Arabia
506154160Analyzed1v1 RM
·
18d ago on Sep 12, 2026·
31m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
thunder bun's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
thunder bun
A
Feudal Age
8:03
vs 9:49
top 1%
Castle Age
25:03
vs 21:49
btm 14%
Imperial Age
—
vs 38:59
btm 0%
eAPM
50
vs 39
top 28%
First military
8:49
vs 10:33
top 18%
▲
Fast Feudal Age at 8:03 — faster than 99% of analysed players on Arabia
▼
Slow Castle Age at 25:03 — slower than 86% of analysed players on Arabia
▲
Early military at 8:49 (Archer) — earlier than 82% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 25:02
Fs.Jubileu
A
Feudal Age
8:35
vs 9:49
top 5%
Castle Age
24:29
vs 21:49
btm 18%
Imperial Age
—
vs 38:59
btm 0%
eAPM
63
vs 39
top 13%
First military
6:12
vs 10:33
top 2%
▲
Fast Feudal Age at 8:35 — faster than 95% of analysed players on Arabia
▼
Slow Castle Age at 24:29 — slower than 82% of analysed players on Arabia
▲
High eAPM (63) — top quarter of analysed players
▲
Early military at 6:12 (Militia) — earlier than 98% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 24:29