Arabia
506141429Analyzed1v1 RM
·
18d ago on Sep 12, 2026·
23m 5s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
thunder bun's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
Oni.Lewis
S
Feudal Age
9:15
vs 9:49
top 27%
Castle Age
18:26
vs 21:49
top 10%
Imperial Age
—
vs 38:59
btm 0%
eAPM
68
vs 39
top 9%
First military
7:37
vs 10:33
top 8%
▲
Fast Feudal Age at 9:15 — faster than 73% of analysed players on Arabia
▲
Fast Castle Age at 18:26 — faster than 90% of analysed players on Arabia
▲
High eAPM (68) — top quarter of analysed players
▲
Early military at 7:37 (Militia) — earlier than 92% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 18:26
thunder bun
A
Feudal Age
9:06
vs 9:49
top 20%
Castle Age
20:46
vs 21:49
top 33%
Imperial Age
—
vs 38:59
btm 0%
eAPM
45
vs 39
top 38%
First military
9:32
vs 10:33
top 27%
▲
Fast Feudal Age at 9:06 — faster than 80% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 20:46