Arabia
505949428Analyzed1v1 RM
·
19d ago on Sep 11, 2026·
23m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
thunder bun's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
thunder bun
B
Feudal Age
11:23
vs 9:49
btm 14%
Castle Age
22:04
vs 21:49
btm 46%
Imperial Age
—
vs 38:59
btm 0%
eAPM
52
vs 38
top 25%
First military
5:54
vs 10:33
top 2%
▼
Slow Feudal Age at 11:23 — slower than 86% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▲
Early military at 5:54 (Militia) — earlier than 98% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 22:04
Monkey Boy
S
Feudal Age
8:45
vs 9:49
top 7%
Castle Age
21:00
vs 21:49
top 37%
Imperial Age
—
vs 38:59
btm 0%
eAPM
52
vs 38
top 25%
First military
7:25
vs 10:33
top 6%
▲
Fast Feudal Age at 8:45 — faster than 93% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▲
Early military at 7:25 (Militia) — earlier than 94% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 21:00