Arabia
505945867Analyzed1v1 RM
·
19d ago on Sep 11, 2026·
21m 27s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
thunder bun's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
zankoku sekai no akuma
S
Feudal Age
8:56
vs 9:49
top 15%
Castle Age
21:02
vs 21:49
top 37%
Imperial Age
—
vs 38:59
btm 0%
eAPM
62
vs 39
top 13%
First military
7:15
vs 10:33
top 5%
▲
Fast Feudal Age at 8:56 — faster than 85% of analysed players on Arabia
▲
High eAPM (62) — top quarter of analysed players
▲
Early military at 7:15 (Militia) — earlier than 95% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 21:02
thunder bun
S
Feudal Age
8:21
vs 9:49
top 2%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
54
vs 39
top 22%
First military
9:13
vs 10:33
top 22%
▲
Fast Feudal Age at 8:21 — faster than 98% of analysed players on Arabia
▲
High eAPM (54) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 21:27