Arabia
505934194Analyzed1v1 RM
·
19d ago on Sep 11, 2026·
35m 14s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
thunder bun's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
Patoshiq
S
Feudal Age
8:24
vs 9:49
top 2%
Castle Age
19:32
vs 21:49
top 17%
Imperial Age
—
vs 38:59
btm 0%
eAPM
69
vs 39
top 8%
First military
9:15
vs 10:33
top 23%
▲
Fast Feudal Age at 8:24 — faster than 98% of analysed players on Arabia
▲
Fast Castle Age at 19:32 — faster than 83% of analysed players on Arabia
▲
High eAPM (69) — top quarter of analysed players
▲
Town centers almost never idle — 6s across the first 19:31
thunder bun
A
Feudal Age
8:58
vs 9:49
top 16%
Castle Age
23:46
vs 21:49
btm 24%
Imperial Age
—
vs 38:59
btm 0%
eAPM
58
vs 39
top 17%
First military
6:49
vs 10:33
top 3%
▲
Fast Feudal Age at 8:58 — faster than 84% of analysed players on Arabia
▼
Slow Castle Age at 23:46 — slower than 76% of analysed players on Arabia
▲
High eAPM (58) — top quarter of analysed players
▲
Early military at 6:49 (Militia) — earlier than 97% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 23:45