AoeStats
← pelto

Migration

508996058Analyzed
1v1 RM · 7d ago on Sep 25, 2026· 62m 7s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Byzantines · United States
576
+19
🇺🇸 Spanish · United States
640
-19

Win probability

pelto's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
NightKnight C
Feudal Age 12:01 vs 11:47
btm 43%
Castle Age 25:14 vs 19:42
btm 10%
Imperial Age 34:14 vs 35:33
top 40%
eAPM 16 vs 24
btm 22%
First military 8:09 vs 11:01
top 15%
▼ Slow Castle Age at 25:14 — slower than 90% of analysed players on Migration
▼ Low eAPM (16) — busier hands win idle time back
▲ Early military at 8:09 (Transport Ship) — earlier than 85% of analysed players on Migration
▼ Town centers idle 4:09 of the first 25:14 — keep villagers queued
pelto D
Feudal Age 11:55 vs 11:47
btm 46%
Castle Age 25:42 vs 19:42
btm 8%
Imperial Age 42:34 vs 35:33
btm 14%
eAPM 10 vs 24
btm 5%
First military 13:50 vs 11:01
btm 17%
▼ Slow Castle Age at 25:42 — slower than 92% of analysed players on Migration
▼ Slow Imperial Age at 42:34 — slower than 86% of analysed players on Migration
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom after the Feudal click (9:50) — usually safest before it
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