AoeStats
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Nomad

510039853Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 43m 1s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1512
+16
🇩🇪 Celts · Germany
1443
+19
🇨🇳 Persians · China
1383
+21
🇪🇪 Mongols · Estonia
1378
+21
🇬🇹 Inca · Guatemala
1546
-21
🇬🇹 Hindustanis · Guatemala
1542
-21
🇬🇹 Persians · Guatemala
1460
-18
🇬🇹 Spanish · Guatemala
1441
-17
Player eAPM Actions Feudal Castle Imperial Opening
55 2,359 13:17 17:01 36:31 ⛏ Fish Boom FC
46 1,979 14:32 18:26 — ⛏ Fish Boom FC
43 1,829 14:21 17:51 36:10 ⛏ Fish Boom FC
41 1,774 12:58 20:56 31:59 ⛏ Fish Boom FC
40 1,707 12:43 21:30 36:15 ⛏ Fish Boom FC
30 1,294 13:06 19:24 38:15 ⛏ Fish Boom FC
30 1,307 13:49 18:11 33:50 ⛏ Fish Boom FC
24 1,049 13:17 19:44 36:38 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,295 19,280 11,810 2,490 55,875 56,775
12,940 16,651 10,550 4,310 44,451 46,600
18,690 12,887 9,560 2,550 43,687 45,748
17,590 11,610 8,825 4,400 42,425 42,246
18,160 12,141 6,115 3,130 39,546 40,415
12,865 12,890 4,775 1,705 32,235 33,467
11,790 11,967 7,960 305 32,022 35,381
8,470 9,309 1,200 2,520 21,499 22,069
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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