Arabia
509937283Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
36m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Lobo Gélido's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
Lobo Gélido
C
Feudal Age
11:58
vs 9:49
btm 9%
Castle Age
18:08
vs 21:49
top 9%
Imperial Age
—
vs 38:59
btm 0%
eAPM
29
vs 38
btm 30%
First military
16:50
vs 10:33
btm 11%
▼
Slow Feudal Age at 11:58 — slower than 91% of analysed players on Arabia
▲
Fast Castle Age at 18:08 — faster than 91% of analysed players on Arabia
▼
First military only at 16:50 (Spearman) — later than 89% of analysed players on Arabia
▲
Town centers almost never idle — 39s across the first 18:07
Skall
B
Feudal Age
9:04
vs 9:49
top 20%
Castle Age
22:26
vs 21:49
btm 41%
Imperial Age
—
vs 38:59
btm 0%
eAPM
27
vs 38
btm 25%
First military
8:48
vs 10:33
top 17%
▲
Fast Feudal Age at 9:04 — faster than 80% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▲
Early military at 8:48 (Militia) — earlier than 83% of analysed players on Arabia
▲
Town centers almost never idle — 5s across the first 22:26