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Hill Fort

505893647Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 51m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1441
+13
🇫🇷 Magyars · France
1435
+13
🇩🇪 Britons · Germany
1415
+14
🇫🇷 Hindustanis · France
1414
+14
🇦🇷 Bulgarians · Argentina
1463
-16
🇦🇷 Cumans · Argentina
1432
-16
🇨🇳 Slavs · China
1354
-13
🇨🇳 Bohemians · China
1240
-9
Player eAPM Actions Feudal Castle Imperial Opening
47 2,412 8:12 21:03 33:37 ⛏ Fast Castle
45 2,352 10:35 15:28 45:19 ⛏ Fast Castle
43 2,237 9:32 19:09 35:00 ⛏ Fast Castle
41 2,112 10:51 15:14 38:49 ⛏ Fast Castle
31 1,627 9:47 20:23 35:08 ⚔ Scout Rush
29 1,518 11:41 23:30 42:28 ⚔ FC into Skirms
21 1,075 10:55 14:40 35:20 ⛏ Fast Castle
20 1,050 10:24 18:20 35:57 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
43,490 26,266 14,595 5,405 89,756 94,545
34,090 34,900 10,695 3,300 82,985 88,353
26,235 28,070 12,840 1,600 68,745 70,162
27,155 15,330 18,225 3,600 64,310 94,204
26,310 17,535 12,055 2,155 58,055 64,005
12,450 18,796 12,970 4,750 48,966 55,222
15,935 19,285 12,455 950 48,625 50,110
17,100 19,860 7,655 1,825 46,440 50,416
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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