AoeStats
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Arena

508211868Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 62m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Bengalis · Indonesia
1401
+12
🇩🇪 Cumans · Germany
1342
+15
1324
+15
🇨🇳 Franks · China
1290
+17
🇹🇼 Bohemians · Taiwan
1543
-24
🇹🇼 Bengalis · Taiwan
1325
-15
🇹🇼 Turks · Taiwan
1278
-13
🇹🇼 Mongols · Taiwan
1094
-7
Player eAPM Actions Feudal Castle Imperial Opening
39 2,408 10:19 14:16 31:45 ⛏ Fast Castle
38 2,392 10:36 14:45 31:35 ⛏ Fast Castle
35 2,169 12:13 16:11 37:21 ⛏ Fast Castle
30 1,892 10:51 14:28 30:25 ⛏ Fast Castle
30 1,875 10:17 14:17 27:59 ⛏ Fast Castle
26 1,592 11:10 15:27 27:17 ⛏ Fast Castle
23 1,426 8:57 19:49 32:00 ⛏ Fast Castle
21 1,291 11:46 16:15 21:58 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
57,155 24,470 35,260 1,630 118,515 151,453
32,870 41,805 20,900 6,200 101,775 111,334
43,900 23,815 22,890 2,330 92,935 105,690
40,225 32,218 14,765 4,750 91,958 96,360
32,430 25,520 14,570 4,800 77,320 79,012
21,335 24,630 5,035 5,415 56,415 73,483
15,170 22,180 14,105 4,135 55,590 98,887
9,080 7,695 3,075 1,400 21,250 22,882
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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