AoeStats
← 海淀天胡棋圣

Arena

504999841Analyzed
4v4 RM · 26d ago on Sep 7, 2026· 34m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1411
+15
🇨🇳 Cumans · China
1381
+17
🇹🇼 Poles · Taiwan
1342
+18
1295
+20
🇨🇳 Franks · China
1452
-19
🇧🇷 Bohemians · Brazil
1418
-19
🇨🇭 Persians · Switzerland
1406
-18
🇨🇳 Britons · China
1294
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 1,971 8:19 20:27 — ⛏ Fast Castle
53 1,819 9:22 24:41 31:49 ⚔ Towers into Archers
44 1,517 10:06 15:12 29:24 ⛏ Fast Castle
38 1,316 10:53 14:53 29:59 ⛏ Fast Castle
38 1,311 10:39 14:14 28:01 ⛏ Fast Castle
35 1,204 10:46 14:30 — ⛏ Fast Castle
28 967 11:09 15:24 27:03 ⛏ Fast Castle
27 918 10:16 18:27 32:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,715 10,825 14,170 1,050 47,760 50,407
22,120 11,424 8,015 950 42,509 43,803
18,625 13,020 6,295 950 38,890 42,335
16,600 9,190 9,420 850 36,060 39,709
12,870 11,790 8,285 1,400 34,345 36,622
10,450 8,456 2,570 985 22,461 25,369
8,725 6,693 2,605 2,265 20,288 21,024
6,745 6,220 2,440 1,550 16,955 18,175
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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