Arabia
510325302Analyzed1v1 RM
·
5h ago on Sep 30, 2026·
44m 54s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Moth Gideon
176 units ordered
Long Swordsman89
Scorpion51
Spearman20
Man-at-Arms7
Militia3
Centurion3
Monk2
Pikeman1
First military 10:02 — Militia
Supershrimp
104 units ordered
Arbalester27
Crossbowman17
Knight16
Cavalier15
Scout Cavalry6
Cataphract5
Mangonel4
Bombard Cannon4
Monk3
Trebuchet3
Onager3
Spearman1
First military 11:19 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Moth Gideon’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Supershrimp’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9