Arabia
510234672Analyzed1v1 RM
·
17h ago on Sep 30, 2026·
43m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
pepperonix7
91 units ordered
Archer24
Samurai16
Pikeman15
Elite Skirmisher10
Spearman9
Cavalry Archer6
Skirmisher5
Scorpion4
Mangonel2
First military 10:58 — Spearman
Supershrimp
76 units ordered
Crossbowman18
Skirmisher13
Knight13
Elite Skirmisher12
Scout Cavalry6
Arbalester6
Trebuchet3
Camel Scout2
Cavalier2
Monk1
First military 11:35 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
pepperonix7’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Supershrimp’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9