Arabia
509942665Analyzed2v2 RM
·
2d ago on Sep 28, 2026·
36m 30s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Kato
37 units ordered
Man-at-Arms33
Militia2
Spearman2
First military 11:09 — Militia
Lord Malbec
101 units ordered
Scout Cavalry49
Man-at-Arms20
Spearman19
Pikeman13
First military 19:05 — Scout Cavalry
Kataphraktos
44 units ordered
Archer32
Crossbowman10
Monk2
First military 12:05 — Archer
anan_92
99 units ordered
Light Cavalry75
Magyar Huszar11
Scout Cavalry6
Battering Ram6
Monk1
First military 20:12 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Kato’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Lord Malbec’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Kataphraktos’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
anan_92’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9