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Nomad

507763967Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 37m 28s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Mongols · India
1431
+13
🇨🇳 Chinese · China
1370
+15
🇹🇼 Vietnamese · Taiwan
1331
+16
🇹🇼 Huns · Taiwan
1323
+17
🇧🇷 Huns · Brazil
1360
-16
🇧🇷 Turks · Brazil
1349
-15
🇺🇸 Dravidians · United States
1344
-15
🇨🇳 Vietnamese · China
1341
-15
Player eAPM Actions Feudal Castle Imperial Opening
64 2,415 13:52 19:23 — ⛏ Fish Boom FC
57 2,150 13:35 17:44 — ⛏ Fish Boom FC
47 1,768 14:08 17:47 32:26 ⛏ Fish Boom FC
34 1,278 13:45 17:50 — ⛏ Fish Boom FC
32 1,202 17:15 25:17 — ⛏ Fish Boom FC
32 1,194 19:34 29:56 34:21 ⛏ Fish Boom FC into Fast Imp
30 1,113 15:10 19:25 — ⚔ Fish Boom FC into Archers
21 784 12:40 20:47 32:37 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,180 8,567 6,075 2,465 34,287 37,109
12,875 9,173 5,400 1,150 28,598 30,770
9,775 11,056 4,940 2,475 28,246 31,799
10,800 10,575 5,525 750 27,650 28,878
9,415 8,061 3,495 1,925 22,896 23,733
8,275 10,333 2,405 100 21,113 21,564
7,225 7,845 1,300 1,250 17,620 17,506
4,560 4,343 1,005 1,050 10,958 11,738
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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