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African Clearing

504011484Analyzed
4v4 RM · 1mo ago on Sep 3, 2026· 55m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Jurchens · Türkiye
1448
+13
🇲🇴 Wei · Macao SAR China
1423
+14
🇬🇧 Portuguese · United Kingdom
1419
+14
1393
+15
🇨🇳 Chinese · China
1384
-14
🇹🇼 Koreans · Taiwan
1384
-14
🇻🇳 Inca · Vietnam
1374
-14
🇨🇳 Mongols · China
1373
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 2,878 14:24 19:07 51:54 ⛏ Fish Boom FC
47 2,637 14:57 18:55 35:23 ⛏ Fish Boom FC
44 2,472 13:13 23:16 47:34 ⚔ Archer Rush
44 2,445 12:07 20:24 45:11 ⚔ Scout Rush
36 2,027 13:24 17:27 44:11 ⛏ Fast Castle
32 1,803 12:25 25:09 40:13 ⚔ Scout Rush
19 1,038 12:29 16:55 34:03 ⛏ Fast Castle
13 714 13:47 20:00 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
37,900 20,715 25,185 3,550 87,350 90,598
39,125 21,593 17,535 3,700 81,953 89,722
38,325 18,572 19,250 4,365 80,512 83,123
20,870 31,780 15,995 3,050 71,695 91,393
23,075 14,302 12,820 2,520 52,717 56,189
16,270 13,305 6,790 2,555 38,920 48,440
9,040 9,976 4,625 1,425 25,066 25,913
3,650 1,723 250 1,685 7,308 6,366
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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