Arabia
507425243Analyzed1v1 RM
·
13d ago on Sep 18, 2026·
53m 5s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Kulishaak's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
Kulishaak
D
Feudal Age
10:01
vs 9:49
btm 44%
Castle Age
23:48
vs 21:49
btm 24%
Imperial Age
46:05
vs 38:59
btm 10%
eAPM
22
vs 38
btm 16%
First military
9:44
vs 10:33
top 32%
▼
Slow Castle Age at 23:48 — slower than 76% of analysed players on Arabia
▼
Slow Imperial Age at 46:05 — slower than 90% of analysed players on Arabia
▼
Low eAPM (22) — busier hands win idle time back
▼
Town centers idle 3:25 of the first 23:48 — keep villagers queued
spangopola
D
Feudal Age
10:53
vs 9:49
btm 22%
Castle Age
26:18
vs 21:49
btm 8%
Imperial Age
47:26
vs 38:59
btm 7%
eAPM
32
vs 38
btm 36%
First military
9:25
vs 10:33
top 25%
▼
Slow Feudal Age at 10:53 — slower than 78% of analysed players on Arabia
▼
Slow Castle Age at 26:18 — slower than 92% of analysed players on Arabia
▼
Slow Imperial Age at 47:26 — slower than 93% of analysed players on Arabia
▼
Loom after the Feudal click (12:30) — usually safest before it
▲
Town centers almost never idle — 1s across the first 26:18