Arabia
506797436Analyzed1v1 RM
·
16d ago on Sep 15, 2026·
38m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Kulishaak's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
King_gerard_I
C
Feudal Age
12:27
vs 9:49
btm 6%
Castle Age
23:04
vs 21:49
btm 32%
Imperial Age
—
vs 38:59
btm 0%
eAPM
40
vs 38
top 47%
First military
25:28
vs 10:33
btm 1%
▼
Slow Feudal Age at 12:27 — slower than 94% of analysed players on Arabia
▼
First military only at 25:28 (Hand Cannoneer) — later than 99% of analysed players on Arabia
▲
Town centers almost never idle — 7s across the first 23:04
Kulishaak
C
Feudal Age
9:06
vs 9:49
top 20%
Castle Age
24:55
vs 21:49
btm 15%
Imperial Age
—
vs 38:59
btm 0%
eAPM
21
vs 38
btm 14%
First military
9:15
vs 10:33
top 23%
▲
Fast Feudal Age at 9:06 — faster than 80% of analysed players on Arabia
▼
Slow Castle Age at 24:55 — slower than 85% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 3:25 of the first 24:55 — keep villagers queued