Arena
506674151Analyzed1v1 RM
·
16d ago on Sep 14, 2026·
49m 16s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Kulishaak
112 units ordered
Champion64
Halberdier15
Warrior Priest9
Two-Handed Swordsman5
Capped Ram4
Long Swordsman3
Battering Ram3
Mangonel3
Spearman2
Man-at-Arms2
Militia1
Monk1
First military 14:29 — Spearman
willieniet
212 units ordered
Hussar91
Flemish Militia67
Hand Cannoneer27
Capped Ram7
Trebuchet7
Bombard Cannon4
Mangonel3
Battering Ram3
Monk2
Scout Cavalry1
First military 12:55 — Flemish Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Kulishaak’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Eagle Scout
+8
Scout Cavalry
+6
willieniet’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3