Arabia
505601351Analyzed1v1 RM
·
21d ago on Sep 10, 2026·
60m 26s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
sth
145 units ordered
Arbalester50
Elite Skirmisher40
Crossbowman24
Archer12
Skirmisher10
Trebuchet4
Mangonel3
Monk1
Onager1
First military 11:08 — Archer
Kulishaak
355 units ordered
Champion178
Elite Skirmisher108
Capped Ram22
Long Swordsman12
Skirmisher12
Two-Handed Swordsman9
Militia4
Trebuchet4
Man-at-Arms3
Mangonel2
Monk1
First military 9:57 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
sth’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Kulishaak’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3