AoeStats
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Arabia

509462087Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 28m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Tatars · Sweden
1371
+17
🇦🇷 Magyars · Argentina
1360
+17
🇺🇸 Wu · United States
1339
+18
🇧🇷 Franks · Brazil
1320
+18
🇲🇽 Maya · Mexico
1397
-18
🇦🇹 Persians · Austria
1386
-18
🇦🇹 Britons · Austria
1374
-17
🇪🇸 Franks · Spain
1363
-17
Player eAPM Actions Feudal Castle Imperial Opening
66 1,852 9:20 24:03 — ⚔ Archer Rush
57 1,625 9:09 21:33 — ⚔ Scout Rush
55 1,569 9:08 23:33 — ⚔ Scout Rush
47 1,325 8:40 — — ⚔ Scout Rush
46 1,309 10:43 — — ⚔ Archers into Skirms
40 1,145 9:45 23:31 — ⚔ Archer Rush
37 1,057 9:41 21:39 — ⚔ Scout Rush
31 887 10:13 22:28 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
8,580 4,678 2,525 200 15,983 16,342
6,400 6,024 3,060 100 15,584 15,791
8,030 4,102 2,695 100 14,927 14,923
7,995 4,330 2,095 200 14,620 14,855
4,785 4,599 2,520 100 12,004 13,375
4,295 4,143 2,990 100 11,528 12,812
5,685 3,662 250 125 9,722 10,845
3,620 4,055 1,450 0 9,125 9,597
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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