Four Lakes
509877887Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
25m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
kabotajoe's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
kabotajoe
C
Feudal Age
11:30
vs 10:51
btm 31%
Castle Age
20:10
vs 20:09
top 50%
Imperial Age
—
vs 36:23
btm 0%
eAPM
21
vs 32
btm 23%
First military
11:32
vs 12:45
top 34%
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 3:15 of the first 20:10 — keep villagers queued
jvlartin
D
Feudal Age
12:50
vs 10:51
btm 10%
Castle Age
19:22
vs 20:09
top 41%
Imperial Age
—
vs 36:23
btm 0%
eAPM
19
vs 32
btm 19%
First military
17:40
vs 12:45
btm 17%
▼
Slow Feudal Age at 12:50 — slower than 90% of analysed players on Four Lakes
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (10:47) — usually safest before it
▲
Town centers almost never idle — 1s across the first 19:22