AoeStats
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Black Forest

509878223Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 62m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Britons · Czechia
889
+15
🇹🇷 Cumans · Türkiye
885
+15
🇬🇷 Celts · Greece
883
+15
🇩🇪 Portuguese · Germany
784
+19
🇦🇷 Bohemians · Argentina
928
-19
🇹🇼 Britons · Taiwan
874
-17
🇨🇱 Franks · Chile
844
-15
🇦🇷 Aztecs · Argentina
793
-13
Player eAPM Actions Feudal Castle Imperial Opening
25 1,542 16:11 32:55 42:43 ⛏ Fish Boom FC
23 1,402 11:16 17:41 32:55 ⛏ Fast Castle
21 1,323 12:47 18:37 32:58 ⛏ Fast Castle
21 1,295 13:03 21:46 36:36 ⛏ Fast Castle
20 1,223 11:21 16:04 34:45 ⛏ Fish Boom FC
17 1,052 23:34 31:19 41:47 ⛏ Fast Castle
16 1,020 17:50 28:53 41:47 ⛏ Fast Castle
13 833 11:58 16:45 32:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,745 34,470 33,305 1,850 112,370 118,646
33,680 44,355 15,940 4,200 98,175 110,221
34,055 32,678 15,820 3,640 86,193 112,663
30,925 34,545 16,125 2,235 83,830 95,503
26,670 30,084 19,255 3,570 79,579 104,437
22,850 24,980 13,675 1,630 63,135 76,569
25,185 16,231 18,715 2,615 62,746 78,584
12,375 16,063 9,125 1,775 39,338 47,558
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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