Arabia
508287404Analyzed1v1 RM
·
10d ago on Sep 21, 2026·
31m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
sueyroagustin's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
sueyroagustin
B
Feudal Age
10:03
vs 9:49
btm 43%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
43
vs 38
top 41%
First military
6:53
vs 10:33
top 3%
▼
Loom never researched — one lost villager costs more
▲
Early military at 6:53 (Militia) — earlier than 97% of analysed players on Arabia
▼
Town centers idle 15:45 of the first 30:00 — keep villagers queued
Rackl Peter
S
Feudal Age
8:35
vs 9:49
top 5%
Castle Age
20:38
vs 21:49
top 31%
Imperial Age
—
vs 38:58
btm 0%
eAPM
58
vs 38
top 17%
First military
9:37
vs 10:33
top 29%
▲
Fast Feudal Age at 8:35 — faster than 95% of analysed players on Arabia
▲
High eAPM (58) — top quarter of analysed players
▼
Loom after the Feudal click (10:32) — usually safest before it
▲
Town centers almost never idle — 0s across the first 20:38