AoeStats
← A Casa Gordito

Nomad

509765394Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 37m 48s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1132
+14
🇦🇷 Persians · Argentina
1130
+14
🇦🇷 Wu · Argentina
1119
+14
🇦🇷 Dravidians · Argentina
961
+20
🇨🇱 Portuguese · Chile
1128
-18
🇨🇱 Italians · Chile
1114
-17
🇺🇾 Franks · Uruguay
1067
-15
🇺🇾 Vietnamese · Uruguay
999
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,542 12:58 23:48 — ⛏ Fish Boom into Galleys FC
36 1,348 16:31 22:30 — ⛏ Fish Boom into Fire Galleys FC
34 1,286 14:48 23:03 — ⛏ Fish Boom into Fire Galleys FC
29 1,114 14:09 19:55 — ⛏ Fish Boom FC
23 868 14:47 27:17 35:24 ⛏ Fish Boom into Galleys FC
21 795 15:05 19:26 33:04 ⛏ Fish Boom FC
14 511 14:10 26:23 — ⛏ Fish Boom FC
6 219 14:22 19:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,170 9,905 3,595 1,600 22,270 24,946
6,725 8,935 3,310 1,500 20,470 23,747
7,905 7,948 1,820 1,650 19,323 19,884
7,000 7,675 3,540 955 19,170 20,749
4,800 7,958 3,300 2,150 18,208 18,249
7,300 7,005 2,755 300 17,360 18,715
6,315 4,790 1,485 1,530 14,120 15,734
2,750 1,873 690 2,150 7,463 7,334
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.