AoeStats
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Arena

509756097Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 58m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Franks · Uruguay
1054
+13
🇺🇾 Lithuanians · Uruguay
1003
+15
🇺🇾 Bulgarians · Uruguay
983
+16
🇺🇾 Teutons · Uruguay
972
+40
🇮🇳 Huns · India
1022
-16
🇵🇪 Persians · Peru
999
-16
🇺🇦 Slavs · Ukraine
979
-15
🇩🇪 Byzantines · Germany
928
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 2,382 11:39 16:19 31:06 ⛏ Fast Castle
38 2,216 11:43 23:46 36:16 ⚔ Tower Rush
28 1,676 10:58 15:53 39:55 ⛏ Fast Castle
27 1,591 10:45 15:30 35:08 ⛏ Fast Castle
21 1,233 11:41 17:04 29:56 ⛏ Fast Castle
20 1,147 10:50 21:48 34:54
19 1,120 11:39 15:34 29:26 ⛏ Fast Castle
15 856 10:50 15:05 30:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,350 17,760 29,220 4,525 100,855 107,066
33,385 26,935 11,165 2,965 74,450 88,293
28,000 23,090 17,750 2,800 71,640 84,646
31,270 18,313 9,275 1,860 60,718 75,597
27,805 9,750 12,905 2,900 53,360 55,305
29,095 10,510 9,235 3,350 52,190 64,052
16,155 17,316 11,440 3,950 48,861 49,195
12,505 4,335 6,910 980 24,730 28,531
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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