Arena
506889212Analyzed1v1 RM
·
16d ago on Sep 15, 2026·
46m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
M@nqu!to's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
M@nqu!to
B
Feudal Age
9:12
vs 10:54
top 4%
Castle Age
23:28
vs 16:19
btm 7%
Imperial Age
39:56
vs 32:19
btm 9%
eAPM
47
vs 27
top 12%
First military
10:21
vs 17:05
top 2%
▲
Fast Feudal Age at 9:12 — faster than 96% of analysed players on Arena
▼
Slow Castle Age at 23:28 — slower than 93% of analysed players on Arena
▼
Slow Imperial Age at 39:56 — slower than 91% of analysed players on Arena
▲
High eAPM (47) — top quarter of analysed players
▲
Early military at 10:21 (Archer) — earlier than 98% of analysed players on Arena
▼
Town centers idle 3:19 of the first 23:28 — keep villagers queued
_Avicii_32
B
Feudal Age
9:25
vs 10:54
top 6%
Castle Age
28:52
vs 16:19
btm 1%
Imperial Age
45:21
vs 32:19
btm 2%
eAPM
48
vs 27
top 11%
First military
28:54
vs 17:05
btm 3%
▲
Fast Feudal Age at 9:25 — faster than 94% of analysed players on Arena
▼
Slow Castle Age at 28:52 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 45:21 — slower than 98% of analysed players on Arena
▲
High eAPM (48) — top quarter of analysed players
▼
First military only at 28:54 (Knight) — later than 97% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 28:52