Arena
506757804Analyzed1v1 RM
·
16d ago on Sep 15, 2026·
51m 16s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Feather
154 units ordered
Elite Skirmisher45
Cavalier21
Light Cavalry20
Hand Cannoneer18
Cavalry Archer14
Flemish Militia12
Monk7
Paladin6
Trebuchet4
Mangonel3
Bombard Cannon3
Battering Ram1
First military 18:41 — Mangonel
M@nqu!to
120 units ordered
Elite Skirmisher57
Fire Lancer20
War Wagon13
Archer11
Trebuchet8
Arbalester8
Monk3
First military 11:56 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Feather’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
M@nqu!to’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3