AoeStats
← M@nqu!to

Arabia

506706271Analyzed
1v1 RM · 17d ago on Sep 14, 2026· 37m 7s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Georgians · Peru
1255
+18
🇭🇰 Khitans · Hong Kong SAR China
1307
-18
M@nqu!to 44 units ordered
Cavalry Archer28
Scout Cavalry6
Militia5
Spearman2
Mangonel2
Knight1
First military 8:20 — Militia
NeroNam 48 units ordered
Steppe Lancer16
Scorpion10
Spearman9
Skirmisher4
Rocket Cart4
Archer2
Battering Ram2
Scout Cavalry1
First military 11:19 — Scout Cavalry

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
M@nqu!to’s army and what beats it
Cavalry Archer ×28 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Scout Cavalry ×6 trained
beaten bySpearman +15Camel Rider +9
Militia ×5 trained
beaten byHand Cannoneer +10Scorpion +1
NeroNam’s army and what beats it
Steppe Lancer ×16 trained
beaten bySpearman +15Camel Rider +9
Scorpion ×10 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Spearman ×9 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.