Arabia
506293388Analyzed1v1 RM
·
18d ago on Sep 13, 2026·
49m 3s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
M@nqu!to
94 units ordered
Cavalry Archer56
Camel Scout11
Skirmisher8
Scout Cavalry7
Archer4
Steppe Lancer3
Spearman2
Militia1
Knight1
Monk1
First military 11:06 — Militia
Jors
120 units ordered
Camel Scout47
Mangudai26
Steppe Lancer20
Archer17
Militia4
Spearman3
Monk3
First military 7:11 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
M@nqu!to’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3
Jors’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9