Arabia
505745770Analyzed1v1 RM
·
20d ago on Sep 10, 2026·
47m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
josechos8
155 units ordered
Crossbowman37
Pikeman35
Archer26
Spearman26
Fire Lancer14
Skirmisher12
Rocket Cart2
Trebuchet2
Scorpion1
First military 12:12 — Archer
M@nqu!to
135 units ordered
Scout Cavalry43
Long Swordsman30
Light Cavalry22
Hussar20
Skirmisher7
Archer6
Trebuchet4
Militia3
First military 8:53 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
josechos8’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
M@nqu!to’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9