Arabia
505589268Analyzed2v2 RM
·
21d ago on Sep 10, 2026·
30m 52s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,506 analysed team-game players on Arabia.
KingCobraCar
A
Feudal Age
9:42
vs 10:18
top 32%
Castle Age
21:11
vs 22:29
top 34%
Imperial Age
—
vs 39:59
btm 0%
eAPM
32
vs 31
top 48%
First military
10:28
vs 11:40
top 29%
▲
Town centers almost never idle — 44s across the first 21:11
Kosmic Ironside
A
Feudal Age
9:12
vs 10:18
top 15%
Castle Age
20:37
vs 22:29
top 28%
Imperial Age
—
vs 39:59
btm 0%
eAPM
38
vs 31
top 36%
First military
7:27
vs 11:40
top 1%
▲
Fast Feudal Age at 9:12 — faster than 85% of analysed players on Arabia
▲
Fast Castle Age at 20:37 — faster than 72% of analysed players on Arabia
▼
Loom after the Feudal click (9:00) — usually safest before it
▲
Early military at 7:27 (Militia) — earlier than 99% of analysed players on Arabia
M@nquito 2.0
C
Feudal Age
11:27
vs 10:18
btm 23%
Castle Age
22:58
vs 22:29
btm 44%
Imperial Age
—
vs 39:59
btm 0%
eAPM
37
vs 31
top 38%
First military
29:40
vs 11:40
btm 1%
▼
Slow Feudal Age at 11:27 — slower than 77% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
First military only at 29:40 (Conquistador) — later than 99% of analysed players on Arabia
▼
Town centers idle 4:23 of the first 22:58 — keep villagers queued
M@nqu!to
A
Feudal Age
9:44
vs 10:18
top 33%
Castle Age
22:00
vs 22:29
top 44%
Imperial Age
—
vs 39:59
btm 0%
eAPM
57
vs 31
top 9%
First military
10:29
vs 11:40
top 29%
▲
High eAPM (57) — top quarter of analysed players
▲
Town centers almost never idle — 4s across the first 22:00