AoeStats
← M@nqu!to

Arena

505575357Analyzed
2v2 RM · 21d ago on Sep 10, 2026· 31m 11s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Aztecs · Peru
1268
+19
🇵🇪 Persians · Peru
1225
+20
1340
-20
🇲🇽 Bohemians · Mexico
1308
-19
AiM | CaballeroTemplario 49 units ordered
Mangudai27
Battering Ram11
Mangonel7
Petard4
First military 17:20 — Mangudai
Mariotellop 0 units ordered
M@nquito 2.0 8 units ordered
Mangonel4
Monk4
First military 16:55 — Mangonel
M@nqu!to 36 units ordered
Elite Skirmisher17
Battering Ram11
Archer5
War Elephant2
Spearman1
First military 11:39 — Spearman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
AiM | CaballeroTemplario’s army and what beats it
Mangudai ×27 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Battering Ram ×11 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Mangonel ×7 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
M@nquito 2.0’s army and what beats it
Mangonel ×4 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Monk ×4 trained
beaten byEagle Scout +8Scout Cavalry +6
M@nqu!to’s army and what beats it
Elite Skirmisher ×17 trained
beaten bySkirmisher +3
Battering Ram ×11 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Archer ×5 trained
beaten bySkirmisher +3
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