Arena
505561160Analyzed2v2 RM
·
21d ago on Sep 10, 2026·
56m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 531,184 analysed team-game players on Arena.
M@nqu!to
S
Feudal Age
10:49
vs 10:55
top 45%
Castle Age
14:27
vs 16:03
top 12%
Imperial Age
28:18
vs 32:18
top 12%
eAPM
56
vs 27
top 4%
First military
13:33
vs 18:52
top 8%
▲
Fast Castle Age at 14:27 — faster than 88% of analysed players on Arena
▲
Fast Imperial Age at 28:18 — faster than 88% of analysed players on Arena
▲
High eAPM (56) — top quarter of analysed players
▼
Loom after the Feudal click (25:36) — usually safest before it
▲
Early military at 13:33 (Scout Cavalry) — earlier than 92% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:27
M@nquito 2.0
S
Feudal Age
10:51
vs 10:55
top 46%
Castle Age
15:15
vs 16:03
top 34%
Imperial Age
26:57
vs 32:18
top 5%
eAPM
50
vs 27
top 7%
First military
17:02
vs 18:52
top 33%
▲
Fast Imperial Age at 26:57 — faster than 95% of analysed players on Arena
▲
High eAPM (50) — top quarter of analysed players
▼
Loom after the Feudal click (14:49) — usually safest before it
▲
Town centers almost never idle — 8s across the first 15:15
ChinoR
A
Feudal Age
10:28
vs 10:55
top 29%
Castle Age
16:02
vs 16:03
top 50%
Imperial Age
—
vs 32:18
btm 0%
eAPM
31
vs 27
top 41%
First military
18:40
vs 18:52
top 48%
▲
Fast Feudal Age at 10:28 — faster than 71% of analysed players on Arena
▼
Loom after the Feudal click (24:52) — usually safest before it
MonoH
B
Feudal Age
11:04
vs 10:55
btm 44%
Castle Age
14:53
vs 16:03
top 24%
Imperial Age
34:34
vs 32:18
btm 32%
eAPM
30
vs 27
top 42%
First military
18:57
vs 18:52
btm 49%
▲
Fast Castle Age at 14:53 — faster than 76% of analysed players on Arena
▼
Loom after the Feudal click (11:26) — usually safest before it
▲
Town centers almost never idle — 5s across the first 14:53