Arabia
505456853Analyzed1v1 RM
·
23d ago on Sep 9, 2026·
43m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
M@nqu!to
75 units ordered
Cavalry Archer49
Skirmisher10
Militia5
Mangonel5
Archer2
Scout Cavalry2
Scorpion2
First military 7:11 — Militia
XRXander
159 units ordered
Crossbowman65
Arbalester54
Archer30
Eagle Scout4
Monk2
Mangonel2
Trebuchet2
First military 12:28 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
M@nqu!to’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
XRXander’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3