AoeStats
← rafaelarpad

Migration

508725650Analyzed
1v1 RM · 7d ago on Sep 23, 2026· 32m 49s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Byzantines · Switzerland
1000
+15
🇲🇽 Wu · Mexico
980
-15

Win probability

rafaelarpad's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
Chisto A
Feudal Age 11:00 vs 11:47
top 27%
Castle Age 20:39 vs 19:42
btm 40%
Imperial Age 26:16 vs 35:33
top 3%
eAPM 24 vs 24
top 50%
First military 7:02 vs 11:01
top 8%
▲ Fast Feudal Age at 11:00 — faster than 73% of analysed players on Migration
▲ Fast Imperial Age at 26:16 — faster than 97% of analysed players on Migration
▼ Loom never researched — one lost villager costs more
▲ Early military at 7:02 (Transport Ship) — earlier than 92% of analysed players on Migration
▲ Town centers almost never idle — 9s across the first 20:39
rafaelarpad C
Feudal Age 14:41 vs 11:47
btm 5%
Castle Age 19:29 vs 19:42
top 48%
Imperial Age 31:11 vs 35:33
top 18%
eAPM 16 vs 24
btm 22%
First military 13:13 vs 11:01
btm 23%
▼ Slow Feudal Age at 14:41 — slower than 95% of analysed players on Migration
▲ Fast Imperial Age at 31:11 — faster than 82% of analysed players on Migration
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom after the Feudal click (20:11) — usually safest before it
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