Migration
508725650Analyzed1v1 RM
·
7d ago on Sep 23, 2026·
32m 49s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
rafaelarpad's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
Chisto
A
Feudal Age
11:00
vs 11:47
top 27%
Castle Age
20:39
vs 19:42
btm 40%
Imperial Age
26:16
vs 35:33
top 3%
eAPM
24
vs 24
top 50%
First military
7:02
vs 11:01
top 8%
▲
Fast Feudal Age at 11:00 — faster than 73% of analysed players on Migration
▲
Fast Imperial Age at 26:16 — faster than 97% of analysed players on Migration
▼
Loom never researched — one lost villager costs more
▲
Early military at 7:02 (Transport Ship) — earlier than 92% of analysed players on Migration
▲
Town centers almost never idle — 9s across the first 20:39
rafaelarpad
C
Feudal Age
14:41
vs 11:47
btm 5%
Castle Age
19:29
vs 19:42
top 48%
Imperial Age
31:11
vs 35:33
top 18%
eAPM
16
vs 24
btm 22%
First military
13:13
vs 11:01
btm 23%
▼
Slow Feudal Age at 14:41 — slower than 95% of analysed players on Migration
▲
Fast Imperial Age at 31:11 — faster than 82% of analysed players on Migration
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (20:11) — usually safest before it