AoeStats
← CYTR.波吉

African Clearing

506661632Analyzed
4v4 RM · 16d ago on Sep 14, 2026· 47m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Vietnamese · Taiwan
1339
+13
🇹🇼 Tupi · Taiwan
1338
+13
🇨🇱 Magyars · Chile
1312
+14
🇵🇪 Chinese · Peru
1285
+15
🇻🇳 Vietnamese · Vietnam
1320
-17
🇻🇳 Berbers · Vietnam
1282
-14
🇻🇳 Wei · Vietnam
1258
-13
🇻🇳 Persians · Vietnam
1202
-11
Player eAPM Actions Feudal Castle Imperial Opening
51 2,415 12:53 17:03 45:26 ⛏ Fast Castle
48 2,265 13:10 28:30 46:55 ⚔ Archer Rush
46 2,193 12:48 17:01 37:20 ⛏ Fast Castle
40 1,886 12:18 26:05 44:33 ⚔ Scouts into Towers
32 1,503 12:47 16:53 43:47 ⛏ Fast Castle
32 1,523 11:53 32:30 — ⚔ Scout Rush
30 1,437 13:55 18:57 44:25 ⛏ Fast Castle
22 1,049 12:55 29:02 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,920 18,920 14,100 2,870 54,810 61,657
18,195 11,131 8,170 3,000 40,496 43,180
13,750 11,822 6,670 3,140 35,382 39,685
13,915 8,102 7,205 2,040 31,262 33,702
10,875 12,249 6,075 1,200 30,399 32,138
9,245 8,710 2,475 2,970 23,400 24,722
11,185 6,781 4,050 300 22,316 23,344
12,240 6,525 350 825 19,940 20,348
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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