AoeStats
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African Clearing

506434130Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 36m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Jurchens · Germany
1408
+14
🇩🇰 Maya · Denmark
1401
+14
🇹🇼 Tupi · Taiwan
1306
+17
🇹🇼 Vietnamese · Taiwan
1306
+18
🇩🇪 Poles · Germany
1388
-17
🇵🇱 Magyars · Poland
1354
-16
🇪🇸 Burgundians · Spain
1351
-16
🇳🇴 Mongols · Norway
1315
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 1,717 13:19 29:32 — ⚔ Scout Rush
44 1,582 12:34 26:07 — ⚔ Scout Rush
40 1,462 12:56 25:50 — ⚔ Scout Rush
39 1,418 14:51 20:11 — ⚔ FC into Scouts
39 1,413 13:52 17:57 — ⛏ Fast Castle
29 1,032 14:15 18:13 — ⛏ Fast Castle
26 947 12:37 16:46 35:14 ⛏ Fast Castle
25 903 14:54 22:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,710 11,927 6,810 2,150 35,597 36,213
8,875 7,795 3,885 2,200 22,755 23,664
11,430 6,603 4,370 160 22,563 23,712
8,445 6,873 4,660 590 20,568 20,691
7,600 7,078 2,200 950 17,828 18,570
7,415 6,752 1,775 200 16,142 16,442
8,800 4,784 575 1,700 15,859 15,854
6,995 4,068 1,145 750 12,958 12,699
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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