AoeStats
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Arena

508023831Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 47m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Portuguese · Hong Kong SAR China
1538
+12
1482
+14
🇫🇷 Gurjaras · France
1478
+15
🇩🇪 Britons · Germany
1462
+15
🇬🇧 Goths · United Kingdom
1534
-17
🇺🇸 Burgundians · United States
1438
-14
1428
-13
🇺🇸 Japanese · United States
1403
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 2,734 9:50 13:40 26:08 ⛏ Fast Castle
42 1,986 9:56 14:28 30:11 ⛏ Fast Castle
41 1,913 10:23 14:10 29:20 ⛏ Fast Castle
40 1,889 11:07 15:00 28:28 ⛏ Fast Castle
35 1,656 9:44 14:21 31:04 ⛏ Fast Castle
31 1,451 10:03 13:39 28:39 ⛏ Fast Castle
28 1,305 11:06 14:51 31:11 ⚔ FC into Archers
23 1,062 10:17 14:09 29:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,010 32,725 17,105 2,350 99,190 103,234
29,460 25,425 25,875 3,630 84,390 86,841
47,015 15,920 14,200 1,795 78,930 80,045
21,085 27,108 15,920 3,100 67,213 74,550
22,705 26,515 15,135 2,290 66,645 70,678
21,195 17,015 8,960 4,335 51,505 56,018
21,160 12,866 11,785 4,355 50,166 58,389
19,830 12,980 8,150 1,535 42,495 51,407
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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