Fortress
510179032Analyzed4v4 RM
·
1d ago on Sep 29, 2026·
37m 0s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
deiv.white
B
Feudal Age
6:41
vs 7:49
top 7%
Castle Age
16:42
vs 12:34
btm 10%
Imperial Age
23:55
vs 28:24
top 9%
eAPM
9
vs 25
btm 5%
First military
18:27
vs 15:31
btm 31%
▲
Fast Feudal Age at 6:41 — faster than 93% of analysed players on Fortress
▼
Slow Castle Age at 16:42 — slower than 90% of analysed players on Fortress
▲
Fast Imperial Age at 23:55 — faster than 91% of analysed players on Fortress
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:42 of the first 16:42 — keep villagers queued
CoWarDly DoG
C
Feudal Age
7:08
vs 7:49
top 19%
Castle Age
15:44
vs 12:34
btm 14%
Imperial Age
—
vs 28:24
btm 0%
eAPM
16
vs 25
btm 19%
First military
15:47
vs 15:31
btm 48%
▲
Fast Feudal Age at 7:08 — faster than 81% of analysed players on Fortress
▼
Slow Castle Age at 15:44 — slower than 86% of analysed players on Fortress
▼
Low eAPM (16) — busier hands win idle time back
Kayan
B
Feudal Age
6:37
vs 7:49
top 6%
Castle Age
14:12
vs 12:34
btm 26%
Imperial Age
25:36
vs 28:24
top 22%
eAPM
9
vs 25
btm 5%
First military
12:54
vs 15:31
top 25%
▲
Fast Feudal Age at 6:37 — faster than 94% of analysed players on Fortress
▲
Fast Imperial Age at 25:36 — faster than 78% of analysed players on Fortress
▼
Low eAPM (9) — busier hands win idle time back
Jawaharlal NEHRU
C
Feudal Age
7:24
vs 7:49
top 30%
Castle Age
14:24
vs 12:34
btm 24%
Imperial Age
—
vs 28:24
btm 0%
eAPM
11
vs 25
btm 8%
First military
19:08
vs 15:31
btm 27%
▲
Fast Feudal Age at 7:24 — faster than 70% of analysed players on Fortress
▼
Slow Castle Age at 14:24 — slower than 76% of analysed players on Fortress
▼
Low eAPM (11) — busier hands win idle time back
TheLazyFalcon
D
Feudal Age
15:22
vs 7:49
btm 0%
Castle Age
19:12
vs 12:34
btm 4%
Imperial Age
25:15
vs 28:24
top 19%
eAPM
10
vs 25
btm 6%
First military
23:10
vs 15:31
btm 13%
▼
Slow Feudal Age at 15:22 — slower than 100% of analysed players on Fortress
▼
Slow Castle Age at 19:12 — slower than 96% of analysed players on Fortress
▲
Fast Imperial Age at 25:15 — faster than 81% of analysed players on Fortress
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom after the Feudal click (30:20) — usually safest before it
▼
First military only at 23:10 (Longbowman) — later than 87% of analysed players on Fortress
▲
Town centers almost never idle — 3s across the first 19:12
Extinct
D
Feudal Age
10:38
vs 7:49
btm 2%
Castle Age
15:40
vs 12:34
btm 15%
Imperial Age
29:14
vs 28:24
btm 43%
eAPM
15
vs 25
btm 16%
First military
22:05
vs 15:31
btm 17%
▼
Slow Feudal Age at 10:38 — slower than 98% of analysed players on Fortress
▼
Slow Castle Age at 15:40 — slower than 85% of analysed players on Fortress
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (14:43) — usually safest before it
Carapenev420
C
Feudal Age
7:39
vs 7:49
top 42%
Castle Age
13:33
vs 12:34
btm 33%
Imperial Age
—
vs 28:24
btm 0%
eAPM
13
vs 25
btm 11%
First military
21:04
vs 15:31
btm 20%
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (5:34) — usually safest before it
▲
Town centers almost never idle — 11s across the first 13:33
La Wacha Piola
A
Feudal Age
6:04
vs 7:49
top 2%
Castle Age
11:18
vs 12:34
top 14%
Imperial Age
—
vs 28:24
btm 0%
eAPM
13
vs 25
btm 11%
First military
11:20
vs 15:31
top 9%
▲
Fast Feudal Age at 6:04 — faster than 98% of analysed players on Fortress
▲
Fast Castle Age at 11:18 — faster than 86% of analysed players on Fortress
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (11:43) — usually safest before it
▲
Early military at 11:20 (Chakram Thrower) — earlier than 91% of analysed players on Fortress
▲
Town centers almost never idle — 13s across the first 11:18