AoeStats
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Nomad

506876670Analyzed
4v4 RM · 18d ago on Sep 15, 2026· 40m 12s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wu · China
1523
+14
🇹🇼 Magyars · Taiwan
1520
+14
🇦🇷 Dravidians · Argentina
1480
+15
🇨🇳 Spanish · China
1441
+17
🇫🇷 Celts · France
1480
-15
🇫🇷 Japanese · France
1479
-15
🇵🇰 Vietnamese · Pakistan
1466
-15
🇩🇪 Mongols · Germany
1458
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 2,222 14:14 17:46 35:18 ⛏ Fish Boom FC
51 2,063 14:08 17:47 — ⛏ Fish Boom FC
47 1,899 13:09 17:43 — ⛏ Fish Boom FC
36 1,435 13:02 17:46 — ⛏ Fish Boom FC into Galleys
30 1,204 13:27 21:05 — ⛏ Fish Boom into Galleys FC into Fire Galleys
26 1,047 14:46 19:00 39:49 ⛏ Fish Boom FC
25 1,015 13:40 17:30 — ⛏ Fish Boom FC
25 989 14:06 20:07 33:13 ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
13,635 12,391 7,280 1,845 35,151 37,867
14,690 9,899 6,450 1,605 32,644 32,837
9,025 14,695 3,115 1,620 28,455 29,321
8,150 10,769 5,375 2,170 26,464 26,473
8,775 9,784 2,940 2,825 24,324 26,483
9,825 7,814 1,995 1,510 21,144 24,394
6,940 5,827 635 2,200 15,602 17,239
4,450 5,149 2,740 2,010 14,349 15,062
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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