AoeStats
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Black Forest

506151820Analyzed
4v4 RM · 21d ago on Sep 12, 2026· 71m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Cumans · Germany
1501
+15
🇩🇪 Berbers · Germany
1490
+15
🇨🇳 Persians · China
1483
+16
🇩🇪 Britons · Germany
1469
+16
🇻🇳 Mongols · Vietnam
1521
-17
🇨🇳 Spanish · China
1487
-16
🇨🇳 Jurchens · China
1462
-15
1435
-14
Player eAPM Actions Feudal Castle Imperial Opening
64 4,558 11:36 16:23 31:54 ⛏ Fast Castle
48 3,429 12:14 16:00 35:39 ⛏ Fast Castle
39 2,769 10:17 20:42 40:14 ⛏ Fast Castle
39 2,803 10:27 14:12 28:39 ⛏ Fast Castle
38 2,702 11:52 16:06 47:38 ⛏ Fast Castle
34 2,384 11:49 16:22 32:14 ⛏ Fast Castle
30 2,136 11:23 14:56 30:05 ⛏ Fast Castle
27 1,885 11:15 15:51 32:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
70,315 31,325 24,080 750 126,470 149,394
45,395 45,548 31,355 4,045 126,343 139,128
49,050 34,800 38,640 3,070 125,560 136,227
30,530 49,343 17,860 6,970 104,703 121,855
44,060 33,220 23,870 2,990 104,140 111,061
27,695 45,122 23,285 6,200 102,302 126,558
30,425 34,546 19,480 6,475 90,926 93,157
30,045 39,580 10,955 1,475 82,055 87,017
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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