AoeStats
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Black Forest

507016602Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 45m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Franks · India
877
+4
🇸🇰 Khitans · Slovakia
808
+6
🇦🇷 Mongols · Argentina
642
+10
🇨🇳 Japanese · China
627
+10
🇹🇼 Vietnamese · Taiwan
589
-10
🇭🇰 Britons · Hong Kong SAR China
526
-7
🇲🇽 Khmer · Mexico
526
-7
🇨🇿 Teutons · Czechia
478
-6
Player eAPM Actions Feudal Castle Imperial Opening
41 1,876 14:06 24:57 35:47 ⛏ Fast Castle
38 1,715 11:48 16:54 31:27 ⛏ Fast Castle
24 1,088 13:02 18:08 33:53 ⛏ Fast Castle
23 1,028 10:20 23:27 34:31 ⛏ Fast Castle
19 881 14:01 21:49 40:06 ⛏ Fast Castle
18 830 13:55 27:05 34:04 ⛏ Fish Boom FC
11 515 12:09 25:50 38:20 ⛏ Fast Castle
4 188 21:53 — — ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
23,085 15,851 15,230 3,000 57,166 69,879
16,705 14,234 9,660 2,190 42,789 48,882
10,675 17,440 10,010 3,350 41,475 48,547
14,020 11,915 6,840 1,965 34,740 41,797
15,200 12,219 4,840 1,625 33,884 37,803
8,330 16,540 4,775 1,690 31,335 34,037
15,400 8,167 4,515 2,240 30,322 34,155
2,500 2,605 180 250 5,535 7,573
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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