AoeStats
← TigerGecko

QS Arena

503694925Analyzed
4v4 RM · 29d ago on Sep 1, 2026· 35m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Goths · Germany
1435
+13
🇮🇳 Huns · India
1332
+17
🇹🇷 Bohemians · Türkiye
1331
+17
🇻🇪 Italians · Venezuela
1289
+19
🇷🇴 Byzantines · Romania
1382
-18
🇪🇸 Sicilians · Spain
1375
-17
🇹🇷 Cumans · Türkiye
1357
-17
🇩🇪 Celts · Germany
1330
-15
Player eAPM Actions Feudal Castle Imperial Opening
67 2,395 8:20 12:54 27:43 ⛏ Fast Castle
44 1,596 8:43 12:27 27:00 ⛏ Fast Castle
42 1,515 8:03 12:11 22:53 ⛏ Fast Castle
41 1,492 7:34 11:49 30:47 ⛏ Fast Castle
36 1,290 8:26 12:34 24:14 ⛏ Fast Castle
29 1,029 6:43 19:21 32:14 ⚔ Tower Rush
29 1,051 8:18 12:41 31:18 ⛏ Fast Castle
15 538 8:30 18:36 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,575 15,235 13,020 2,400 54,230 57,026
18,460 13,725 6,355 3,265 41,805 45,382
17,465 8,155 8,000 2,150 35,770 38,306
15,010 13,719 3,975 1,630 34,334 35,962
10,905 9,510 4,415 2,250 27,080 34,092
9,525 11,285 5,410 850 27,070 32,212
11,490 7,994 5,010 1,045 25,539 27,985
3,475 2,056 300 420 6,251 7,539
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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