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503671853Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 41m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Britons · Türkiye
1558
+12
🇲🇽 Hindustanis · Mexico
1545
+13
🇺🇸 Jurchens · United States
1455
+17
🇦🇷 Mongols · Argentina
1455
+17
🇦🇷 Spanish · Argentina
1582
-20
🇩🇪 Georgians · Germany
1497
-16
🇪🇸 Persians · Spain
1492
-15
🇦🇷 Franks · Argentina
1340
-9
Player eAPM Actions Feudal Castle Imperial Opening
48 1,981 9:11 20:57 — ⚔ M@A into Towers FC
41 1,700 8:55 13:19 32:25 ⛏ Fast Castle
40 1,637 11:05 14:58 34:48 ⛏ Fast Castle
38 1,558 9:17 13:41 33:19 ⛏ Fast Castle
34 1,400 10:31 15:20 34:49 ⛏ Fast Castle
33 1,357 10:39 14:08 35:03 ⛏ Fast Castle
29 1,215 10:07 14:26 37:07 ⛏ Fast Castle
27 1,093 9:59 14:24 39:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,355 10,570 13,100 2,450 51,475 51,997
24,980 13,010 9,365 1,060 48,415 59,236
20,435 10,715 10,190 1,665 43,005 51,735
13,350 13,470 9,465 3,450 39,735 44,467
18,115 10,390 8,025 300 36,830 39,441
13,355 10,296 4,230 2,525 30,406 33,551
10,660 11,378 6,675 955 29,668 34,196
9,880 9,827 5,140 2,995 27,842 29,682
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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