Arabia
505992699Analyzed2v2 RM
·
20d ago on Sep 11, 2026·
37m 36s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
MarcusMan6
C
Feudal Age
11:35
vs 10:18
btm 21%
Castle Age
19:02
vs 22:29
top 16%
Imperial Age
—
vs 39:58
btm 0%
eAPM
12
vs 31
btm 6%
First military
20:21
vs 11:39
btm 10%
▼
Slow Feudal Age at 11:35 — slower than 79% of analysed players on Arabia
▲
Fast Castle Age at 19:02 — faster than 84% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 20:21 (Knight) — later than 90% of analysed players on Arabia
sitting_duck
D
Feudal Age
13:08
vs 10:18
btm 6%
Castle Age
24:13
vs 22:29
btm 29%
Imperial Age
—
vs 39:58
btm 0%
eAPM
11
vs 31
btm 5%
First military
22:48
vs 11:39
btm 6%
▼
Slow Feudal Age at 13:08 — slower than 94% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 22:48 (Archer) — later than 94% of analysed players on Arabia
▼
Town centers idle 8:32 of the first 24:13 — keep villagers queued
alex.j.mai
D
Feudal Age
11:45
vs 10:18
btm 18%
Castle Age
24:08
vs 22:29
btm 30%
Imperial Age
—
vs 39:58
btm 0%
eAPM
25
vs 31
btm 34%
First military
13:15
vs 11:39
btm 35%
▼
Slow Feudal Age at 11:45 — slower than 82% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
maiyo
D
Feudal Age
11:23
vs 10:18
btm 24%
Castle Age
25:25
vs 22:29
btm 18%
Imperial Age
—
vs 39:58
btm 0%
eAPM
18
vs 31
btm 19%
First military
14:16
vs 11:39
btm 30%
▼
Slow Feudal Age at 11:23 — slower than 76% of analysed players on Arabia
▼
Slow Castle Age at 25:25 — slower than 82% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
Town centers idle 3:30 of the first 25:25 — keep villagers queued