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Arena

508841367Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 57m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Goths · Türkiye
1408
+11
🇹🇷 Franks · Türkiye
1294
+15
🇪🇸 Turks · Spain
1294
+15
🇹🇷 Italians · Türkiye
1232
+18
🇺🇸 Aztecs · United States
1352
-18
🇨🇳 Franks · China
1310
-16
🇩🇪 Celts · Germany
1226
-13
🇹🇼 Persians · Taiwan
1211
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 2,492 10:20 14:24 28:22 ⛏ Fast Castle
41 2,336 9:55 17:22 30:54 ⛏ Fast Castle
35 2,010 10:28 14:44 29:06 ⛏ Fast Castle
33 1,886 10:38 14:20 28:21 ⛏ Fast Castle
32 1,821 10:45 14:26 30:06 ⛏ Fast Castle
31 1,756 10:53 14:47 29:13 ⛏ Fast Castle
22 1,243 11:58 18:58 34:35 ⛏ Fast Castle
21 1,173 10:42 14:38 34:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,905 19,925 44,340 1,050 110,220 112,668
52,070 28,730 24,050 2,165 107,015 117,094
48,045 26,660 23,770 3,600 102,075 119,827
46,445 21,605 18,535 6,990 93,575 93,685
33,565 17,625 15,750 2,900 69,840 81,709
26,450 22,990 13,090 1,600 64,130 70,081
14,825 22,965 14,470 5,555 57,815 68,987
16,935 19,700 11,610 3,000 51,245 52,933
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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