AoeStats
← jomanuel28

Arena

510598465Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 47m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Italians · Colombia
1314
+14
🇦🇷 Hindustanis · Argentina
1275
+16
🇺🇸 Malay · United States
1238
+18
🇻🇪 Maya · Venezuela
1232
+18
🇩🇪 Bohemians · Germany
1350
-19
🇦🇹 Italians · Austria
1332
-19
🇦🇷 Portuguese · Argentina
1213
-14
🇩🇪 Franks · Germany
1210
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 2,243 9:55 14:23 33:03 ⛏ Fast Castle
46 2,166 10:54 14:55 41:04 ⛏ Fast Castle
39 1,874 10:31 14:05 — ⛏ Fast Castle
35 1,647 10:48 14:49 29:15 ⛏ Fast Castle
35 1,670 10:10 13:43 29:25 ⛏ Fast Castle
32 1,537 10:27 14:05 27:55 ⛏ Fast Castle
30 1,445 10:45 14:56 35:26 ⛏ Fast Castle
20 968 9:12 14:00 44:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,880 13,125 20,605 3,450 68,060 72,355
15,900 22,243 16,415 2,280 56,838 68,992
25,280 9,925 16,395 1,700 53,300 74,330
17,085 18,640 6,470 1,680 43,875 48,728
10,530 11,685 9,845 650 32,710 35,012
15,890 9,515 5,495 665 31,565 33,818
12,975 13,265 3,230 1,660 31,130 32,832
13,360 12,370 3,340 1,035 30,105 33,445
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.