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African Clearing

506858296Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 46m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1652
+11
🇹🇼 Maya · Taiwan
1518
+16
🇹🇼 Persians · Taiwan
1513
+16
🇨🇳 Magyars · China
1464
+19
🇩🇪 Vietnamese · Germany
1537
-16
🇪🇸 Mongols · Spain
1528
-16
🇦🇷 Jurchens · Argentina
1527
-16
🇳🇱 Jurchens · Netherlands
1498
-14
Player eAPM Actions Feudal Castle Imperial Opening
54 2,500 13:47 18:30 36:10 ⛏ Fast Castle
53 2,474 36:16 41:49 — ⛏ Fast Castle
47 2,166 10:50 23:43 36:32 ⚔ Archer Rush
39 1,828 13:40 19:27 41:50 ⛏ Fast Castle
37 1,713 14:38 19:01 41:27 ⛏ Fast Castle
37 1,698 14:34 18:07 39:34 ⛏ Fast Castle
21 992 15:30 34:48 — ⛏ Fast Castle
19 872 11:43 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,725 16,658 10,960 1,915 45,258 50,799
20,845 13,424 8,080 2,360 44,709 49,440
18,840 14,591 6,925 3,070 43,426 44,848
22,215 10,993 6,560 1,350 41,118 45,663
13,655 14,088 5,870 1,725 35,338 36,428
4,200 6,950 1,015 500 12,665 13,944
5,800 5,850 590 100 12,340 12,599
5,575 4,466 460 600 11,101 10,326
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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