AoeStats
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Lombardia

508350629Analyzed
4v4 RM · 12d ago on Sep 22, 2026· 76m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Persians · Colombia
1207
+10
🇺🇸 Britons · United States
1181
+11
🇨🇴 Franks · Colombia
1125
+14
🇦🇷 Malians · Argentina
1103
+16
🇫🇷 Wei · France
1109
-14
🇲🇽 Lithuanians · Mexico
1102
-14
🇺🇸 Chinese · United States
1071
-12
🇲🇽 Celts · Mexico
1029
-11
Player eAPM Actions Feudal Castle Imperial Opening
62 4,750 10:30 21:08 36:53 ⛏ Fast Castle
34 2,591 9:20 20:16 31:27 ⚔ Scout Rush
30 2,295 11:37 16:38 43:20 ⛏ Fast Castle
26 1,995 11:34 17:49 36:09
26 1,988 10:35 19:26 32:30 ⚔ Archer Rush
23 1,748 12:25 23:04 37:37
21 1,604 12:51 18:46 37:19 ⛏ Fast Castle
18 1,367 11:01 17:51 39:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,525 28,165 34,265 3,900 128,855 140,575
55,235 26,661 22,190 2,250 106,336 112,621
37,010 44,455 14,800 3,595 99,860 105,683
25,085 49,362 14,955 3,335 92,737 94,548
38,615 14,870 31,360 2,495 87,340 100,994
30,490 18,366 16,385 3,435 68,676 69,560
25,260 22,060 7,230 1,925 56,475 61,921
21,855 14,142 13,145 3,750 52,892 89,579
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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